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Hybrid-Of-Souls

101 Game Reviews

30 w/ Responses

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Not bad but could use some work

I know you're not the expert flash game maker, but this was average in playability. A few flaws were that there was no walking animation for the elf as he moved. Secondly, it would've been more challenging if you had to unload the presents at the conveyer belt one by one instead of having them pile in. But on to the positives about this. This was a nice idea for a christmas kind of thing and the music was an alright choice too. Still, a christmas tune still would've been a bit better as it is christmas after all. So I've decided to help protect this game. I'm sure you can get better along the road.

Just what I may need

I really need to keep this in mind, as I have a few ideas for some sprite movies. At first I didn't know how, but thanks to you, I do! It had some very well in-depth steps on how to make your own custom sprite from yourself or by simply changing the colors of existing sprites. The intro was funny too, as you got owned by MK characters, especially when one tried to 0 your movie. The only real ugly thing I found in that was the victory voices. The "Scorpion wins" voice and especially the "blamality" voice. So if that could be fixed up a bit, it would help in making your intro a bit better.

Osuka responds:

Thankx for the review, i need to work more on the audio part.

I hope you can make a awesome sprite movie

Got him in more than one way

It would be a fun little way to wish someone a merry christmas with this. Also, there is more than one way to dunk him, I discovered. But you all can figure it out for yourselves. What I liked about this was the creativity in how you can dunk him into the giant bowl of water and how it's not entirely straight forward. What I noticed was a little iffy was that Santa's voice was a bit low that I could barely hear him. So good job overall despite what I noticed was a little bad with this. Have you ever tried sending this to anyone you know if you call this an e-card?

starBastet responds:

hmm...santa's voice is loud as heck on my machine...anyone else?
this eCard was sent out to thousands of clients, though in testing this on newgrounds it appears something about the php access is disabled...
see http://santa.centresource.com /
(thx for reminding me about the 2 ways!)

First flash? Not bad!

Sure, it looked a lot like the game "Neon" but was still a bit different in some ways. But for a first flash, or should I say flash GAME (which is not something new animators start off with), this is rather impressive that you were able to pull off something like this. But if you want to make it a bit better, try adding more variation into it, like if you touch the walls, you get damaged. So good luck with you!

Not bad of an idea

The idea overall was nice but the rest of it was kind of boring. Sure there was sound, but no background music. And we have a lot of music to browse through around here. Also, levels in which you have to remove a number of balls to proceed would be nice. If you want something optimistic, then I'd have to say it gets rather challenging later on and that the overall first look of it was nice. Keep working!

Tricky

Wow. You had me after the "press the color of the herring" part. I reacted too soon at the color change and pressed the wrong button! Argh!
This was a good mind game though. If you plan to make a sequel, try making the buttons move around, add more colors, and/or try making new kinds of puzzles with them.

Loved the smiley button

This was great. The smiley button was the best button of all, as you can read in the title. But as some have noticed, there were a few bugs with the music selection (although it was a great choice for a song). Plus, a bit more of selections would be nice if you were to redo this and make it better. I'd love to see it if it turns out!

Spiffy-23 responds:

thanks! yeah, for some reason i can't get it to loop correctly, and I'll turn down the volume so it's not so scratchy. When i end up redoing it, i hope to have a health meter, too :D

Not bad but a bit low on quality

I noticed a lot by looking at this. And I can say that a lot of the jokes here are original, not including the San Andreas one. Except this didn't have a lot of the basic things the real windows has like MS paint and Minesweeper.

Also, looking at where the date and time icons normally are, I noticed something down there: 95.5 PLJ. Do you live in NJ?

nIcO-gR responds:

yeah.....

Alright, psycosis!

Good work on releasing the (somewhat of a) sequel to "Bullet Bill"!

GOOD STUFF:
-Controlling Bill with the mouse, making it a whole lot more easier.
-Better graphics compared to the last game. Makes it look a lot better.
-Checkpoints in the game. They make things a lot less stressful.

SLIGHT PROBLEMS
-While the controls have switched to the mouse, the speed of the game dramatically slows down, making Bill seem less like a bullet.

OVERALL
Quite an improvement compared to the last game. And congrats on the two awards right on the same day.

Wow. Pretty good.

At first it seemed a little obvious on what to do but as for the other colored missiles, I didn't see any specific instructions as to how to take those out of the sky. Also, just to type certain numbers to blast away missiles seems a little easy. Why not have the same number codes but you actually fire with the mouse? That would seem a little better. But yeah, this game was nowhere near bad at all.

MaxManning responds:

Thanks, I actually have been working on a mouse version of this that is kind of more like Missile Command. You'll fire at spots on the screen and if the missiles enter the blast area, they are destroyed.

Yeah, that pretty much describes my room

Age 33, Male

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